Summoning the island...
Lessons people actually finish.
QuestForge turns the content you already have into custom browser games for classrooms and teams. Every demo on this page is fully playable — try one, then picture it built around yours.
QuestForge builds learning games that feel like quests, not slide decks. Every demo on this page is fully playable — that's the standard your project is built to, and proof you can try before committing to anything.
The studio runs on one idea: when a lesson looks like a quest, it sticks; when it looks like a slide deck, it doesn't. QuestForge is founder-led and deliberately hands-on — you work directly with the person designing and building your game, from the first call to launch. No account managers, no handoffs, no surprises.
"Turn every learning moment into a world worth exploring."
Every game is custom-built around your content and your audience. Here are the main types:
Subject-specific adventures, reading RPGs, math quests, classroom multiplayer. Built for teachers, tutors, schools, and edtech platforms.
WebMobileLMS-ready
Replace slide decks with games new hires actually finish. Teams can play solo or together. Works for onboarding, compliance, product training, safety.
SoloTeam playProgress tracking
Loyalty games, event activations, workshop companions, wellness quests — anything where your audience would engage better through play.
Fully customYour branding
We talk through your goal, your audience, and your content.
Game mechanics, art direction, story, early playable prototype.
Full production: art, code, sound, testing. Weekly demos.
Launch, analytics, support after go-live.
Most single modules take roughly 4–8 weeks start to finish — you'll get a clear estimate for your project before any work begins.
These are concept pieces — game ideas we've designed to show what's possible. Your project would get its own custom design, but these show the kind of thinking we bring.
Middle-school history as a top-down adventure. Players "visit" different eras, solve puzzles with primary sources, keep an in-game study journal.
New hire onboarding game. The player learns the org chart, tools, and policies through first-week quests. Swap the content for any company.
Lab safety training as a first-person escape mini-game. Learners identify hazards and follow procedures to "escape." Replaces dry compliance videos.
Language-learning multiplayer. Teams race through vocabulary challenges, earn loot, unlock harder chapters together. Elementary to adult.
Safe for classrooms by default. QuestForge games run right in the browser — no logins, no installs, and no student data collected or stored. Easy to hand to a class, and easy for your IT team to approve.
Instead of fixed tiers, we price based on what you actually need. Tell us about your project and we'll send back a clear, itemized quote — no hourly billing games.
Every quote includes strategy, design, build, launch, and 30 days of post-launch support.
Free 30-min discovery call first — we'll understand your project before pricing it.
Most single modules take roughly 4–8 weeks from our first call to launch, depending on scope. You'll always get a clear estimate for your specific project before any work begins.
Your content and your goals — the lesson or training material, the learning objectives, and anything you already have. You don't need any game-design or technical experience; turning it into a game is our job.
You do. Once the project is delivered and paid for, the game and its content are yours to use, share, and run however you need.
No. Every game runs in a normal web browser — no logins, no installs, and no student data collected or stored. It's built to be easy for a teacher to hand out and easy for IT to approve.
Custom modules start around $1,000 CAD as a one-time cost — no subscriptions. Final pricing depends on scope; see the Pricing section above, or book a free call for an estimate.
Free 30-minute discovery call. Tell us what you're working on — either way you'll leave with useful ideas you can use.
📅 Book a free call
Grab a 30-minute discovery call — no pressure, just a chat about what you're building.
📅 BOOK A 30-MIN CALL📬 Or email us
📍 Based in
Ontario, Canada · working with clients anywhere
⚡ Response time
Usually within 24 hours
Thanks for reaching out — here's what happens next:
The game works on mobile with a virtual joystick, but the best experience is on desktop.